Penny Dreadful. The ultra-budget, thousands-of-cards Magic Online brewer's paradise with powerful cards, six free weekly tournaments, free 24/7 league, prizes, quarterly rotations, and a super friendly community.
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How do I get started with Magic Online? Check out the guide to Magic Online. -
Card legality is set quarterly based on which cards are 2¢ or less at that time. The best way to search legal cards is with Scryfall. You can view the full legal cards list. -
How do I find or brew a decklist? Minimum 60 cards. Any number of basic lands. Max four of any other legal card. Sideboard of up to fifteen cards. The best way to build decks is to use a search engine that supports Penny Dreadful legality (f:pd) like Scryfall. Browse Decklists from tournaments, leagues and elsewhere View the full legal cards list -
How do I get a game and find other Penny Dreadful players? To get a match in Magic Online go to Constructed, Specialty, Freeform Tournament Practice on Magic Online and create a Freeform game with "Penny Dreadful" in the comments. To find the Penny Dreadful community join the Discord. -
Leagues last for roughly a month. You may enter any number of times but only one deck at a time. You play five matches per run. You can join the league at any time. To find a game sign up and then create a game in Constructed, Specialty, Freeform Tournament Practice with "Penny Dreadful League" as the comment. Top 8 finishers on each month's league leaderboard win credit with Cardhoarder. -
We have six free-to-enter weekly tournaments with prizes from Cardhoarder. They are hosted on Gatherling along with a lot of other player-run Magic Online events. -
Legality is determined a week after the release of a Standard-legal set on Magic Online. Prices are checked every hour for a week. Anything 2¢ or less for half or more of all checks is legal for the season. Any version of a card on the legal cards list is legal. The next rotation is in 19 hours, 1 minute.
Congratulations to chickeninthebrain, winner of The Penny Dreadful 500 (Season 32)
Archetype Tree
Archetype | # Decks | Record | Win % | ① | ⑧ | 5–0s |
---|---|---|---|---|---|---|
Control | 1002 | 1670–1607 | 51.0 | 5 | 64 | 43 |
Cycling Control | 8 | 8–12 | 40.0 | 0 | 1 | |
Astral Slide | 8 | 8–12 | 40.0 | 0 | 1 |
Decks
Cards
Matchups
Archetype | Record | Win % |
---|---|---|
Aggro | 1–3 | 25.0 |
White Weenie | 1–0 | 100.0 |
Soldiers | 1–0 | 100.0 |
Voltron | 0–1 | 0.0 |
Hateful Auras | 0–1 | 0.0 |
AggroSlide | 0–1 | 0.0 |
Legends Aggro | 0–1 | 0.0 |
Boros Legends Aggro | 0–1 | 0.0 |
Combo | 0–2 | 0.0 |
Hypergenesis | 0–1 | 0.0 |
Intruder Alarm | 0–1 | 0.0 |
Control | 5–1 | 83.3 |
Dimir Control | 1–0 | 100.0 |
Azorius Control | 2–0 | 100.0 |
Izzet Control | 1–0 | 100.0 |
Cloudpost Control | 1–1 | 50.0 |
Azorius Cloudpost Control | 1–1 | 50.0 |
Aggro-Combo | 0–1 | 0.0 |
Aristocrats | 0–1 | 0.0 |
Rakdos Aristocrats | 0–1 | 0.0 |
Aggro-Control | 2–1 | 66.7 |
Izzet Spells | 2–0 | 100.0 |
Azorius Tempo | 0–1 | 0.0 |
Combo-Control | 0–1 | 0.0 |
Curses | 0–1 | 0.0 |
Midrange | 0–2 | 0.0 |
Graveyard Value | 0–1 | 0.0 |
Séance | 0–1 | 0.0 |
Fires of Invention | 0–1 | 0.0 |
Ramp | 0–1 | 0.0 |
Cloudpost Ramp | 0–1 | 0.0 |
Greenpost | 0–1 | 0.0 |