Penny Dreadful. The ultra-budget, thousands-of-cards Magic Online brewer's paradise with powerful cards, six free weekly tournaments, free 24/7 league, prizes, quarterly rotations, and a super friendly community.
-
How do I get started with Magic Online?
Check out the guide to Magic Online.
-
Card legality is set quarterly based on which cards are 2¢ or less at that time.
The best way to search legal cards is with Scryfall.
You can view the full legal cards list.
-
How do I find or brew a decklist?
Minimum 60 cards. Any number of basic lands. Max four of any other legal card. Sideboard of up to fifteen cards.
The best way to build decks is to use a search engine that supports Penny Dreadful legality (f:pd) like Scryfall.
Browse Decklists from tournaments, leagues and elsewhere
View the full legal cards list
-
How do I get a game and find other Penny Dreadful players?
To get a match in Magic Online go to Constructed, Specialty, Freeform Tournament Practice on Magic Online and create a Freeform game with "Penny Dreadful" in the comments.
To find the Penny Dreadful community join the Discord.
-
Leagues last for roughly a month. You may enter any number of times but only one deck at a time.
You play five matches per run. You can join the league at any time.
To find a game sign up and then create a game in Constructed, Specialty, Freeform Tournament Practice with "Penny Dreadful League" as the comment.
Top 8 finishers on each month's league leaderboard win credit with Cardhoarder.
-
We have six free-to-enter weekly tournaments with prizes from Cardhoarder.
They are hosted on Gatherling along with a lot of other player-run Magic Online events.
-
Legality is determined a week after the release of a Standard-legal set on Magic Online.
Prices are checked every hour for a week. Anything 2¢ or less for half or more of all checks is legal for the season.
Any version of a card on the legal cards list is legal.
The next rotation is in 1 day, 13 hours.
Congratulations to vagstor, winner of The Penny Dreadful 500 (Season 35)
Archetype Tree
Archetype | # Decks | Record | Win % | ① | ⑧ | 5–0s |
---|---|---|---|---|---|---|
Control | 557 | 838–947 | 46.9 | 1 | 38 | 25 |
Prison | 13 | 16–25 | 39.0 | 0 | 3 | |
Enchantress | 8 | 9–19 | 32.1 | 0 | 2 |
Decks
Cards
Matchups
Archetype | Record | Win % |
---|---|---|
Aggro | 3–4 | 42.9 |
Mono Green Stompy | 1–1 | 50.0 |
White Weenie | 2–2 | 50.0 |
Soldiers | 0–1 | 0.0 |
Mono White Humans | 2–1 | 66.7 |
Humans | 0–1 | 0.0 |
Combo | 2–7 | 22.2 |
Reanimator | 0–1 | 0.0 |
Traditional Reanimator | 0–1 | 0.0 |
Orzhov Reanimator | 0–1 | 0.0 |
Breakfast | 0–3 | 0.0 |
Unctus | 0–3 | 0.0 |
Gyruda | 1–1 | 50.0 |
Actual Twin | 0–2 | 0.0 |
Izzet Twin | 0–2 | 0.0 |
Control | 1–1 | 50.0 |
Cloudpost Control | 0–1 | 0.0 |
Mono Blue Cloudpost Control | 0–1 | 0.0 |
Dragon Control | 1–0 | 100.0 |
Aggro-Control | 1–0 | 100.0 |
Dimir Tempo | 1–0 | 100.0 |
Midrange | 1–7 | 12.5 |
Jund | 0–1 | 0.0 |
Blink | 0–3 | 0.0 |
Orzhov Blink | 0–3 | 0.0 |
Toughness Matters | 0–1 | 0.0 |
Game Objects | 0–1 | 0.0 |
Wight Midrange | 1–1 | 50.0 |
Jund Wight | 1–0 | 100.0 |
Ramp | 1–0 | 100.0 |
Cloudpost Ramp | 1–0 | 100.0 |
Simic Post | 1–0 | 100.0 |