Penny Dreadful Magic


Penny Dreadful. The ultra-budget, 10,000-card Magic Online brewer's paradise with powerful cards, five free weekly tournaments, free 24/7 league, prizes, quarterly rotations, and a super friendly community.

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Tornei di Cardhoarder

Penny Dreadful Thursday is in 1 day, 14 hours.

Data Tornei lega

Penny Dreadful Thursdays

7pm Eastern

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League March 2018



Penny Dreadful Saturdays

1:30pm Eastern

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APAC Penny Dreadful Sundays

6pm Australian Eastern

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Penny Dreadful Sundays

1:30pm Eastern

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Penny Dreadful Mondays

7pm Eastern

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There are five weekly Penny Dreadful tournaments sponsored by Cardhoarder and hosted on They are all free to enter and offer prizes. Be sure to also check out the league for a play-when-you-like competition.

Each tournament series has a leaderboard for the season with prizes for Top 8 finishers.

Joining a Tournament

Number of Rounds

Players Swiss Knockout
2 0 1 (single elim)
3-4 0 2
5-7 0 3
8 3 2 (top 4)
9-15 4 2
16-31 4 3 (top 8)
32+ 5 3


Finish Prize
1st 4 tix
2nd 3 tix
3rd 2 tix
4th 2 tix
5th 1 tix
6th 1 tix
7th 1 tix
8th 1 tix

Prizes from our sponsor Cardhoarder in credit. Prizes will be credited within a few days of the Friday following the tournament.

Magic Online Bugs

Permettiamo il gioco di carte con bug noti in Penny Dreadful con condizioni specifiche.

  • Le carte con i bug di gioco non devono essere giocate. Eccezioni: carte che sono state buggate solo nei giochi multigiocatore.
  • Le carte con bug svantaggiosi possono essere giocate e non si applicano regole extra. Il giocatore avversario non ha alcun obbligo di trattare la carta come se funzionasse correttamente.
  • Le carte con bug vantaggiosi possono essere giocate ma il vantaggio accumulato intenzionalmente comporterà la squalifica.
  • Accumulare vantaggio in qualsiasi altro modo con una carta con un bug vantaggioso, equivale ad una sconfitta per il proprietario della carta con il bug.

Example of Game Loss: Playing Living Lore with two cards in graveyard and opponent removes one at instant speed with a card from their hand forcing the Living Lore player to imprint a split card.

Second example of Game Loss: Playing Profane Command using the mode that targets an opponent. Opponent plays Gilded Light in response.

Example of Disqualification: Playing Living Lore and intentionally choosing a split card from a stocked graveyard to get an oversized Living Lore.

In the case where a bugged interaction only becomes known to a player during a competitive match, at the TO's discretion, a game loss or match loss may be imposed rather than a disqualification.

The game loss should be enacted by the bugged cards controller conceding the game.

Any confusion should be discussed with the Tournament Organizer before conceding the game or ending the match, on the bugged card player's clock.

When a new bug is encountered for the first time (does not appear at during a competitive match both players may agree to play on.

If either player does not agree the player with the bugged cards must swap out the bugged cards (only) from their decklist, restart the match, players concede games in the correct order until the record matches the record before the bugged game. Sideboarding then takes place if it was not game 1 and the rest of the match plays out.

For all these matters the Tournament Organizer has the flexibility to rule as they see fit and their decision is final.

List of all known bugged cards

Other Notes

If a player starts a sideboarded game with less than 60 cards (quite possible due to a known Magic Online bug) and either player notices before the end of turn 2 and either player wants to restart the game, the game will be restarted. The result of any game played beyond turn 2 with less than 60 cards in maindeck will stand.

Matches should use 25 minute timers.